Features

Roguelite Adventure

Ever-changing journey

Your destination awaits, but don’t forget to stay vigilant during your journey. As you venture into the forlorn expanse of The March, strange forces and unpredictable events will call you to action.
Amidst all your doubts, cast away your fear of death, for death is not the end. Every time you embark on a new expedition you’ll keep the lessons and progress of the last, and with every brave new step you’ll find yourself further into the depths of the unknown. Satiate your curiosity, unearth secrets buried in danger and leave your mark as a true Trailblazer shedding light on the gloom.

Real Time Tactics

Battle of Titans

Oh, but The March is not the only force that waits to confront you out there. Dive into epic Landship-to-Landship combat that blends real-time action with tactical pause. Think, adapt, win. Your crew’s morale will play a key role in their performance, so being a clever, kind captain is also part of the strategy. These are not mere battles: these are tests you’ll need to overcome to survive inside The March, Trailblazer. Rise above, no matter how many times you’re defeated. Let your resilience be your legacy.

Exploration

Explore the unknown

Wander off into The March, a civilization-engulfing frontier that is as alluring as it is mysterious. It will test you at any given chance, and only pure determination and endless dreams can lead you to its core, a mission you must accept. Guide your Landship and your crew, blaze a trail into the heart of this forsaken land and uncover the secrets of its nature and being.

Management

Vessels of survival

There are places where humans cannot go, but science and magic have provided us with a solution: Landships, incredible moving fortresses that offer refuge and home amidst the wilderness. These mechanical wonders are your headquarters, helping you advance more into The March with each expedition. Manage its resources, customize them inside and out, and gear them out for battle. Plan carefully, for every decision you make is one step closer to doom, or success, as you draw near the very heart of The March.

Colony simulator

Oversee your crew

No one risks undertaking an adventure of this size alone: you’ll be soon recruiting and caring for a crew of souls; outcasts? Adventurers? Probably a bit of both. Don’t mistake these procedurally-generated characters for mere NPC, though: they are your steadfast allies, here to conquer and suffer with you through thick and thin. Each with their own dreams, stories and skills, growing closer to you and to each other with every passing day aboard the Landship. Keep their needs covered and their minds engaged, and you’ll find your expeditions shifting and changing to their tune.

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Team

Finding your crew in real life can be difficult, but it’s worth it.
Here’s the team working on Trailblazers: Into the March

Business,music

Vincent Borcard

Agent responsible for the initial drive. Trying to understand the balance between energy expended and energy consumed, but turns engine noise into harmony. A family man.

Game director

Arnaud Gattlen

Ever-anxious captain running from a past life. Always dreaming of new worlds, always running on deck. Will protect the crew at all costs.

Lead Developer

Vlad Ploesteanu

Reserved crew member with a gift for computer science. Often found exploring The March, always comes back in one piece. Rhythmical, and has a sweet tooth that could rival the size of Terminas.

Art director

Adrien Cantone

Caught sketching camouflage designs on the outer hull of the Landship, this wild artist became a lynchpin of the crew. Works late, sleeps late.

Developer

Tiberiu Savin

Analytical crew member who excels at tinkering with the Landship's computers.
Exploring The March right now, guided by the stars, but wouldn't mind exploring outer space next.

Developer

Lou Garczynski

Forlorn engineer traveling the March. Looking for a cure to an ancient family curse (headaches). Can talk anything to death: human, animal, or fungus.

Game designer

Robin Tronchon

Former bureaucrat trying to find a new life inside The March. Probably spends too much time playing games. The Landship is a happy place for him as long as there're cats.

Narrative Designer

Jen Vaughn

Traveler picked up in the March, documenting the happenings on scrolls left all over the Landship. Hands are always moving. Despite warnings, will peer into the darkness.

Community manager

Lucía Prieto

Underwater expert hailing from a marine town. Intrepid explorer, but would rather be napping. Will try to sneak in as many cats as possible onto the Landship.

Community manager

Alyssa Tomala

Multi-skilled crew member who acts as the mood booster of the team. Nails so sharp they could probably cut through The March. Often seen talking to birds and plants.